![]() Spellcasting, Deity, Domains, Channel Energy 1d6, Spontaneous Casting, Orisons, Detect MagicĬlerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). ![]() This table does not include a cleric's bonus spellslot per level for her domain spells. Skill Ranks Per Level: 2 + 1/2 Intelligence modifierĬlass Skills: Knowledge (Arcana), Knowledge (World), Lore (Religion), Persuasion Progression Table While the vast majority of clerics revere a specific deity, a small number dedicate themselves to a divine concept worthy of devotion - such as battle, death, justice, or knowledge - free of a deific abstraction.Īlignment: A cleric's alignment must be within one step of her deity's, along either the law/chaos axis or the good/evil axis As their powers are influenced by their faith, all clerics must focus their worship upon a divine source. Their true strength lies in their capability to draw upon the power of their deities, whether to increase their own and their allies' prowess in battle, to vex their foes with divine magic, or to lend healing to companions in need. Role: More than capable of upholding the honor of their deities in battle, clerics often prove stalwart and capable combatants.
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